Wand Workshop
Wand & Order Wand Workshop Guide
Quick answer
Zone 2 sorting route and missing-wand checklist.
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The Wand Workshop is Zone 2 and contains roughly 1,300 items according to Steam. Avoid treating all wand boxes as one pool: establish a correct cabinet or case as a reference, then collect one matching family at a time.
Workshop route
- Read the held wand name and inspect its case, trim, material, and school clues.
- Compare it with the labels and examples already inside nearby cabinets.
- Complete one correct display before carrying similar-looking wands across the room.
- Search one floor at a time and keep unresolved wands near their likely cabinet instead of the central walkway.
- Use Vision for a known family and Magnetic Vacuum while holding a matching wand.
- Run an upper-floor, stairs, railing, corner, and cabinet-end sweep before declaring the zone stuck.
Floor and school map
| Floor | Position | School | Box color |
|---|---|---|---|
| First | Left | Alteration | Gray |
| First | Center | Necromancy | Brown |
| First | Right | Illusion | Blue |
| Second | Left | Restoration | Blue |
| Second | Center | Destruction | Red |
| Second | Right | Conjuration | Purple |
Every school repeats the same material/trim rule:
| Shelf section | Trim | Material family | Common name materials |
|---|---|---|---|
| Left | Gold | Exotic | Antler, chitin, ivory, fossil |
| Center | Silver | Metal | Copper, brass, iron, silver |
| Right | Bronze | Wood | Oak, birch, elder, pine |
Each wand type forms a 3×3 set. Use the number on the end face to complete the grid; the exact left-to-right order of different wand names inside the correct school/material display is less important than matching school, box color, and trim first.
Name vocabulary by school
| School | Suffixes that identify the family |
|---|---|
| Alteration | Shape, Twist, Shift, Warp, Transmute |
| Necromancy | Death, Grave, Soul, Crypt, Decay |
| Illusion | Shroud, Mirage, Shadow, Phantom, Veil |
| Restoration | Restore, Heal, Remedy, Relief, Cure |
| Destruction | Flame, Ember, Pyre, Inferno, Blaze |
| Conjuration | Calling, Rift, Portal, Summon, Gate |
If a wand will not place
- Re-read the full name; similar cases do not guarantee the same destination.
- Compare trim and material before relying on the dominant color.
- Check whether the display represents a magic school rather than only a material.
- Look for the same family in another cabinet or on another floor.
- Use current placement feedback rather than forcing an old community layout.
Completion checklist
- All visible cases and cabinets have no unexplained gap.
- Ground and upper floors have been searched in separate passes.
- Stairs, railings, side rooms, and furniture edges are clear.
- Sorting progress and cleaning progress are both complete.
